이미지 편집일러스트스타일 가이드
사과 한 개 · 세 색의 평면 일러스트
매끈한 색면과 단일 경계로 구성한 세 색 사과 일러스트다.
사과 한 개 · 세 색의 평면 일러스트
- 형태 언어
- 매끈한 닫힌 형태로 구성한 평면 편집 일러스트다. 주요 실루엣과 필수 연결부는 유지하되 내부 세부 요소는 모두 단순화한다. 곡선은 둥글고 연속되며 각진 면이나 작은 구획을 만들지 않는다.
- 윤곽선
- 바깥과 내부의 그린 윤곽선은 없다. 형태 경계는 최종 출력 약 두 픽셀 이하의 얇은 보간 띠를 가진 하나의 또렷한 연속 가장자리다. 테이퍼, 이중 테두리, 해칭과 끊어진 경계는 없다.
- 붓질·입자
- 그림 물감이나 종이 시뮬레이션 대신 디지털 단색 면 채우기를 사용한다. 붓질, 점, 입자, 반점, 얼룩과 종이 질감은 영이다. 얼룩진 내부를 깨끗하고 연속된 표시 없는 면으로 전부 대체하며 어느 크기에서도 의도적인 반복 자국이나 세부 무늬는 없다.
- 표면 표현
- 배정된 색 영역마다 균일한 명암 단계 하나만 사용하며 내부 그라데이션이나 명암 띠는 없다. 영역 전환은 또렷한 형태 경계에서만 발생한다. 수채 번짐, 양각 깊이, 광택과 사진 표현을 제외한다.
우선순위
깨끗한 디지털 평면 면과 단일한 또렷한 경계를 사용하고 물감 질감이나 내부 명암 모델링을 시뮬레이션하지 않는다.
피할 표현과 결과 확인
질감, 명암, 그린 윤곽선과 얼룩을 제외한다.
또렷한 단일 가장자리와 표시 없는 균일한 내부를 확인한다.
이 예시의 실제 생성 프롬프트
MODULE OWNERSHIP subject: Subject count, type, stable proportions and landmarks, resting face geometry, hair shape, physical materials, garment construction and permanent marks. No emotion, movement, color assignment or rendering recipe. expression: Facial soft-tissue displacement and pupil direction, muscle coordination, regional intensity, asymmetry and onset/peak/release. No head/body pose, stable appearance, skin color or rendering. gesture: Head/neck/body/limb orientation, joint movement, support, contact and pose-caused occlusion using existing anatomy. No eye/pupil movement, emotion, identity, props inventory or camera. props: Prop count, type, construction, physical material and scale relative to the subject. Holding/contact belongs to gesture, position to composition, color to palette. scene: Environment elements, terrain, backdrop/floor presence and structural detail. No canvas positions, camera, lighting, assigned colors or render texture. camera: Projection, focal-length impression, camera elevation/yaw/roll, viewing distance and crop. No actor pose, world placement, lighting or canvas aspect ratio. composition: Normalized 0-100% canvas positions, scale in frame, depth/overlap, focal hierarchy and margins. No joint pose, camera projection, rendering, subject/prop inventory or emotion. palette: Color anchors, hue/saturation/value ranges, colors assigned to parts and approximate color coverage. No illumination direction, shading algorithm, physical material or layout. lighting: Light-source direction/softness/intensity, ambient illumination, physical shadow direction/length and highlight position. Absence of directional illumination is allowed. No shading technique, palette or material changes. style: Reusable form abstraction, contour weight/taper/edge quality, medium and mark scale/density/direction, surface rendering and tonal transition technique. No fixed subject proportions, anatomy, identity, expression, pose, palette, light-source direction, camera or layout. output: Image count, aspect ratio, size, file/alpha requirements and global lettering/logo/watermark restrictions. No background scenery, crop, style, identity or pose. SUBJECT inventory: Exactly one whole apple and its one integral stem. No leaf, second fruit, cut section, face or garment is present. geometry: Three anchors: rounded body height 0.9–1.1 times width; a top notch 5–10% body height deep and 10–25% body width wide between symmetric rounded shoulders (height difference at most 5% body height); one straight constant-width stem, rounded at its tip, 15% body height long (allow 5 percentage points), measured from its junction in the top notch to its tip, and 4.5% body width thick (allow 1.5 points), taper or bend absent. Stem meets the notch; base is round. appearance: Intact fruit skin and a woody stem, without permanent scars, spots, incisions, seams or permanent surface ornament. No controlled face or human anatomy applies. PRIORITY Keep the three structural anchors; make the existing stem a short slender stub at the midpoint of its original length and thickness ranges. AVOID Exclude leaves, cut sections and permanent surface ornament. CHECK Check one body, a shallow notch and one connected stem. PROPS inventory: Exactly zero separate props; no container, utensil, stand, accessory or removable decoration is included. construction: The empty prop inventory has no construction, dimensions, materials, seams or attachment targets to render. PRIORITY Keep the separate prop inventory empty. AVOID Do not introduce optional separate accessories. CHECK Verify that no separate prop is present. SCENE inventory: An empty continuous backdrop is the whole environment. No floor, plants, architecture, debris or scenery is present. structure: The backdrop is one undivided continuous surface, with no joints, panels, horizon line, cracks or surface divisions. PRIORITY Keep one empty continuous backdrop. AVOID Exclude incidental environmental elements. CHECK Check that no environmental divisions exist. CAMERA projection: Use an orthographic front view, with no focal-length perspective, lens distortion or vanishing-point convergence. viewpoint: View normal to the broad front of the body; yaw, elevation and roll are zero within ten degrees. Orthographic distance has no scale effect. crop: Show the complete body and entire stem. No part is cropped; neither macro nor sectional views are used. PRIORITY Keep a complete front orthographic view. AVOID Avoid cropped parts or perspective distortion. CHECK Check complete landmarks in the front view. COMPOSITION placement: Top-left canvas coordinates: full motif center x=50%, y=50%, each within five percentage points. Full stem-plus-body height is 60% of canvas height within ten points; scale uniformly. depth: The existing subject is the only focal element before the existing backdrop. The backdrop spans x=0–100% and y=0–100%. No subject occlusion or overlapping element is allowed. spacing: Keep every motif part within x=10–90%, y=10–90%. Width follows uniform scale and the existing proportions. When width limits the nominal height, shrink uniformly until the full motif fits this containment; containment takes precedence over nominal height. One panel, no border. PRIORITY Keep a centered complete motif with clear margins. AVOID Avoid clipping, border framing and divided panels. CHECK Check full height and minimum edge clearances. PALETTE colors: Three anchors: red #D54435, dark brown #593B2D and warm cream #F5EAD7. Around each anchor allow hue ±5 degrees, saturation ±5 percentage points and value ±5 points in HSV. Derived colors may be mixtures of assigned anchors; no unrelated hue families. assignment: Assign red to the entire fruit body, dark brown to the entire stem and cream to the whole backdrop. Any additional existing region uses cream as its categorical color default. balance: Coverage follows actual assigned-region areas, including the cream default. Nonoverlapping attribution closes to 100%; permitted mixtures are attributed to the participating assigned color families without double counting. PRIORITY Keep the three complete region assignments. AVOID Exclude unrelated hue families and extra interior shade colors. CHECK Check that every region has its assigned anchor. LIGHTING sources: Intentionally unlit graphic artwork: zero directional light sources and no physical ambient-light simulation. shadows: No physical cast shadow or contact shadow exists; no shadow direction, reach or penumbra is assigned. highlights: No directional highlight, specular reflection or rim light appears. Highlight position and strength have no target. PRIORITY Keep directional illumination absent. AVOID Exclude cast shadows, highlights and rim lights. CHECK Check absence of physical light effects. STYLE GUIDE form-language: Flat editorial illustration built from smooth closed shapes. Retain the primary silhouette and essential junctions; simplify interior detail completely. Curves remain rounded and continuous, without facets or tiny subdivisions. contour: No drawn exterior or interior outline. Shape boundaries are single crisp continuous edges with a thin antialias band of no more than about two output pixels; there is no taper, doubled rim, hatching or broken boundary. mark-making: Use digital solid-color filling, not painted or paper simulation. Zero brush strokes, dots, grain, speckles, mottles or paper texture. Replace mottled interiors entirely with clean continuous unmarked fills; no deliberate repeated mark or detail pattern exists at any scale. surface-rendering: Exactly one uniform tonal level within each assigned-color region, with no internal gradients or shaded bands. Region transitions occur only at the crisp shape boundary. Exclude watercolor bloom, embossed depth, gloss and photographic rendering. PRIORITY Use clean digital flat fills, single crisp boundaries and no simulated painted texture or shaded interior modeling. AVOID Exclude texture, shading, drawn outlines and mottles. CHECK Check crisp single edges and unmarked uniform interiors. OUTPUT format: Exactly one opaque PNG image, square 1:1 aspect ratio, with final dimensions 1536 by 1536 pixels and no transparent pixels. restrictions: No lettering, caption, signature, logo or watermark occurs anywhere. No typographic annotation or output label is allowed. PRIORITY Deliver one opaque square text-free PNG. AVOID Exclude signatures, logos and typographic annotations. CHECK Check dimensions, alpha policy and absence of lettering. FINAL INTEGRATION palette + lighting + style: Render the three assigned colors as unlit uniform flat fills: no lighting-induced tone regions. The primary technique is clean color separation with single crisp boundaries. subject + style + composition + palette: Correct the existing stem to the midpoint of its original structural ranges while retaining the existing body and placement. Replace the existing region interiors with smooth flat fills of their assigned colors, preserving single boundaries and the same full motif containment.
모델명은 이미지 출처 정보 기준입니다. 같은 프롬프트를 사용해도 결과는 달라질 수 있습니다.

